缩略图

A Guide to Authentic E-learning

普通类

zhangfeiye

2011-03-24

  • 简介: a case study of the Linux operating system. Being open source software, this exemplifies the collaborative project, highlighting the significance of good communication in a distributed environment. Part V pertains to online communities. It examines interpersonal communication and socialisation within online communities. Part VI deals with virtual worlds and the tools used to create virtual worlds. Massive multiplayer online role-playing games (mmorpgs) form a big industry nowadays, and a lot of software is being developed for education as well as entertainment. This section deals with muds (multi-user dungeons) and that highly successful product of Linden Labs, Second life. These virtual worlds can be so engrossing that the users treat them as real world.
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