学习元
  • 首页
  • 课程
    • 全部课程
    • 我的学习
    • 我的创建
    • 我要创建
  • 学习社区
  • 知识群
  • 学习元
  • 资源中心

注册 / 登录

  1. 首页
  2. 学习元
创建学习元
  • 基础教育
    年级:
    • 全部
    • 一年级
    • 二年级
    • 三年级
    • 四年级
    • 五年级
    • 六年级
    • 七年级
    • 八年级
    • 九年级
    • 高一年级
    • 高二年级
    • 高三年级
    学科:
    • 全部
    • 语文
    • 数学
    • 英语
    • 品德与生活
    • 品德与社会
    • 音乐
    • 美术
    • 生活与科技
    • 科学
    • 信息技术
    • 物理
    • 化学
    • 生物
    • 历史
    • 地理
    • 思想品德
    • 历史与社会
    • 政治
    教材:
    • 全部
    • 中国地图出版社
    • 人教版
    • 人教版2012
    • 人教版2013版
    • 人教版PEP(3年级)
    • 人教版义务
    • 人教版新课标
    • 人教版新起点(1年级)
    • 人教版(Go for it)
    • 人教版(三年级起点)
    • 人教版(三年级起点)2012-2013
    • 人教版(版本不明)
    • 人教社2016年新编教材
    • 冀教版
    • 冀教版(三年级起点)
    • 北京版
    • 北师大版
    • 北师大版(2016)
    • 北师大版(1年级)
    • 北师大版(3年级)
    • 北师版2013
    • 华东师大版
    • 外研社版
    • 外研社(三年级起点)
    • 外研社(广西专用)
    • 广州新版(三年级起点)
    • 广州版
    • 开心学英语
    • 教育科学(3年级起点)
    • 教育科学(广州版)
    • 新华东师大版
    • 新起点英语
    • 朗文英语
    • 河北版
    • 湘少版(3年级起点)
    • 牛津上海版
    • 牛津上海版(深圳新版)
    • 牛津英语
    • 粤教版
    • 苏教版
    • 语文S版
    • 语文版
    • 首师大版
    • 香港现代版
    • 齐齐学英语
  • 高等教育
    分       类:
    • 全部
    • 哲学
    • 经济学
    • 法学
    • 教育学
    • 文学
    • 历史学
    • 理学
    • 工学
    • 农学
    • 医学
    • 军事学
    • 管理学
    • 艺术学
    一级学科:
    • 全部
    二级学科:
    • 全部
  • 职业教育
    职业教育:
    • 全部
    • 农林牧渔
    • 资源环境与安全
    • 能源动力与材料
    • 土木建筑
    • 水利
    • 装备制造
    • 生物与化工
    • 轻工纺织
    • 食品药品与粮食
    • 交通运输
    • 电子与信息
    • 医药卫生
    • 财经商贸
    • 旅游
    • 文化艺术
    • 新闻传播
    • 教育与体育
    • 公安与司法
    • 公共管理与服务
    • 其他
  • 列表视图
  • 缩略图视图
  • 按得分
  • 按时间
  • Using Educational Research to Inform Practice
    • using
    • practice
    • educational
    • inform
    • 提示
    • 超链接
    • foreman-peck
    • research
    • 学习内容
    • pdf
    • 需要
    • page
    • christopher
    • 内容
    • winch

    Using Educational Research to Inform Practice 普通类

    Sanjaya Mishra (received July 2010) Associate Professor (Distance Education), Staff Training and Research Institute of Distance Education, Indira Gandhi National Open University, New Delhi, India sanjayamishra@hotmail.com

    • using
    • practice
    • educational
    • inform
    • 提示
    • 超链接
    • foreman-peck
    • research
    • 学习内容
    • pdf
    • 需要
    • page
    • christopher
    • 内容
    • winch
    创建者:
    zhangfeiye
    时间:
    2011-03-24
    暂无评分 | 已有18人评价
  • Barriers to adopting technology
    • 学习内容
    • barriers
    • pdf
    • 需要
    • 提示
    • adopting
    • 超链接
    • technology
    • 内容
    • oman

    Barriers to adopting technology 普通类

    This study investigates the perceived barriers to adopting information and communication technologies (ICT) in Omani higher education. One hundred faculty members from four different departments at the College of Applied Sciences in Oman participated in the study. The participants took a survey, which was developed based on the Western literature. Five factors were extracted from the survey: lack of equipment, lack of institutional support, disbelief of ICT benefits, lack of confidence, and lack of time. The findings showed that the faculty members perceived moderate degrees of barriers in applying ICT to their teaching practices. Group differences based on gender, academic rank, and academic field were generally not found except for the interaction effects on the barriers related to lack of equipment, disbelief of ICT benefits, and the overall mean. Male faculty members with less usage of ICT perceived more barriers regarding the lack of computing equipment, disbeliefs of ICT benefits, and the overall barrier than the female counterparts. It is recommended that the survey be further refined to include more subtle and culturally relevant items, larger sample sizes, and more heterogeneous samples to validate and extend the findings. Important implications of this study include a need to provide more institutional support, technical training, and personal time for faculty members to learn and upgrade their knowledge and skills in educational technologies.

    • 学习内容
    • barriers
    • pdf
    • 需要
    • 提示
    • adopting
    • 超链接
    • technology
    • 内容
    • oman
    创建者:
    duguo
    时间:
    2011-03-24
    暂无评分 | 已有18人评价
  • A Guide to Authentic E-learning
    • herrington
    • 提示
    • 超链接
    • learning
    • 学习内容
    • pdf
    • pages
    • 需要
    • jan
    • authentic
    • 上载
    • guide
    • 内容

    A Guide to Authentic E-learning 普通类

    a case study of the Linux operating system. Being open source software, this exemplifies the collaborative project, highlighting the significance of good communication in a distributed environment. Part V pertains to online communities. It examines interpersonal communication and socialisation within online communities. Part VI deals with virtual worlds and the tools used to create virtual worlds. Massive multiplayer online role-playing games (mmorpgs) form a big industry nowadays, and a lot of software is being developed for education as well as entertainment. This section deals with muds (multi-user dungeons) and that highly successful product of Linden Labs, Second life. These virtual worlds can be so engrossing that the users treat them as real world.

    • herrington
    • 提示
    • 超链接
    • learning
    • 学习内容
    • pdf
    • pages
    • 需要
    • jan
    • authentic
    • 上载
    • guide
    • 内容
    创建者:
    zhangfeiye
    时间:
    2011-03-24
    暂无评分 | 已有18人评价
  • Controlled experiment replication in evaluation
    • controlled
    • replication
    • evaluation
    • 学习内容
    • pdf
    • 需要
    • educational
    • experiment
    • 提示
    • 超链接
    • 内容
    • influence

    Controlled experiment replication in evaluation 普通类

    We believe that every effectiveness evaluation should be replicated at least in order to verify the original results and to indicate evaluated e-learning system’s advantages or disadvantages. This paper presents the methodology for conducting controlled experiment replication, as well as, results of a controlled experiment and an internal replication that investigated the effectiveness of intelligent authoring shell eXtended Tutor–Expert System (xTEx-Sys). The initial and the replicated experiment were based on our approach that combines classical two-group experimental design and with factoral design. A trait that distinguishes this approach from others is the existence of arbitrary number of checkpoint-tests to determine the effectiveness in intermediate states. We call it a pre-and-post test control group experimental design with checkpoint-tests. The gained results revealed small or even negative effect sizes, which could be explained by the fact that the xTEx-Sys’s domain knowledge presentation is rather novel for students and therefore difficult to grasp and apply in earlier phases of the experiment. In order to develop and improve the xTEx-Sys, further experiments must be conducted.

    • controlled
    • replication
    • evaluation
    • 学习内容
    • pdf
    • 需要
    • educational
    • experiment
    • 提示
    • 超链接
    • 内容
    • influence
    创建者:
    duguo
    时间:
    2011-03-24
    暂无评分 | 已有18人评价
  • A literature review
    • literature
    • 学习内容
    • pdf
    • 需要
    • education
    • review
    • 提示
    • 超链接
    • 上载
    • 内容

    A literature review 普通类

    This study aims at critically reviewing recently published scientific literature on the use of computer and video games in Health Education (HE) and Physical Education (PE) with a view: (a) to identifying the potential contribution of the incorporation of electronic games as educational tools into HE and PE programs, (b) to present a synthesis of the available empirical evidence on the educational effectiveness of electronic games in HE and PE, and (c) to define future research perspectives concerning the educational use of electronic games in HE and PE. After systematically searching online bibliographic databases, 34 relevant articles were located and included in the study. Following the categorization scheme proposed by [Dempsey, J., Rasmussen, K., & Lucassen, B. (1996). The instructional gaming literature: Implications and 99 sources. University of South Alabama, College of Education, Technical Report No. 96-1], those articles were grouped into the following four categories: (a) research, (b) development, (c) discussion and (d) theory. The overviewed articles suggest that electronic games present many potential benefits as educational tools for HE and PE, and that those games may improve young people’s knowledge, skills, attitudes and behaviours in relation to health and physical exercise. Furthermore, the newly emerged physically interactive electronic games can potentially enhance young people’s physical fitness, motor skills and motivation for physical exercise. The empirical evidence to support the educational effectiveness of electronic games in HE and PE is still rather limited, but the findings present a positive picture overall. The outcomes of the literature review are discussed in terms of their implications for future research, and can provide useful guidance to educators, practitioners and researchers in the areas of HE and PE, and to electronic game designers.

    • literature
    • 学习内容
    • pdf
    • 需要
    • education
    • review
    • 提示
    • 超链接
    • 上载
    • 内容
    创建者:
    duguo
    时间:
    2011-03-24
    暂无评分 | 已有18人评价
  • Hanging Out Messing Around and Geeking Out
    • messing
    • geeking
    • ito
    • 提示
    • 超链接
    • around
    • out
    • 学习内容
    • pdf
    • pages
    • 需要
    • hanging
    • 内容

    Hanging Out Messing Around and Geeking Out 普通类

    The book is a compilation of information rich articles. These give a deep insight into how the process, products and implications of social networking, Web 2.0 and virtual worlds affect our lives, learning, communications styles and collaboration. This Reader is a good resource for teachers, students, researchers, administrators and all peopleintending to learn to take advantage of these technologies for effectively communicating and collaborating.

    • messing
    • geeking
    • ito
    • 提示
    • 超链接
    • around
    • out
    • 学习内容
    • pdf
    • pages
    • 需要
    • hanging
    • 内容
    创建者:
    zhangfeiye
    时间:
    2011-03-24
    暂无评分 | 已有18人评价
  • Re-designing Learning Contexts
    • 学习内容
    • re
    • pdf
    • pages
    • 需要
    • 提示
    • 超链接
    • learning
    • contexts
    • luckin
    • designing
    • 内容

    Re-designing Learning Contexts 普通类

    Jan Herrington is at Murdoch University and Ron Oliver is at Edith Cowan University, both in Perth, Western Australia, while Thomas Reeves is at the University of Georgia in Atlanta, USA. The three have collaborated successfully before, not least in research. This time they have put together a book with serious intent to help thosewho teach in higher and further education (not schools). Needless to say, all three believe in authentic e-learning.

    • 学习内容
    • re
    • pdf
    • pages
    • 需要
    • 提示
    • 超链接
    • learning
    • contexts
    • luckin
    • designing
    • 内容
    创建者:
    zhangfeiye
    时间:
    2011-03-24
    暂无评分 | 已有18人评价
  • Patterns of email use by teachers and implications
    • 学习内容
    • implications
    • pdf
    • 需要
    • use
    • teachers
    • 提示
    • patterns
    • 超链接
    • experience
    • email
    • 内容

    Patterns of email use by teachers and implications 普通类

    This paper attempts to identify the patterns of email use by schoolteachers. The findings are based on a survey of 2998 Singapore teachers whose teaching experiences ranged from 24 to 48 months. The result shows that teachers use email mainly to communicate with colleagues, and the degree of email use varies according to the school level that the teachers are working in. While the teachers teaching at higher school levels (Grades 11–12) email their colleagues more frequently than their counterparts teaching at lower school levels especially primary school teachers, the latter tend to email parents more frequently than other teachers. Implications of the findings are discussed in relevance to pre-service teacher education, teacher professional development and ICT adoption in organisations.

    • 学习内容
    • implications
    • pdf
    • 需要
    • use
    • teachers
    • 提示
    • patterns
    • 超链接
    • experience
    • email
    • 内容
    创建者:
    duguo
    时间:
    2011-03-24
    暂无评分 | 已有18人评价
  • Constructivism and Social Learning
    • social
    • 提示
    • 超链接
    • learning
    • woollard
    • 学习内容
    • pages
    • pdf
    • 需要
    • constructivism
    • 上载
    • john
    • 内容

    Constructivism and Social Learning 普通类

    While it is often assumed that young children growing up in the first decade of the twenty-first century are accustomed to digital technologies and the Net as natural parts of their home and school environments, we still need research studies to examine the nuances of these relationships in depth and to do so by considering technology use over a sufficient period of time. Indeed, labelling everyone as a so-called “digital native” can have a pernicious effect in that it erases key differences between learners. One of the strengths of this new book, Growing up with technology: Young children learning in a digital world, is that it is based on empirical research arising from longitudinal projects with a clear focus on extending research and knowledge in the field.

    • social
    • 提示
    • 超链接
    • learning
    • woollard
    • 学习内容
    • pages
    • pdf
    • 需要
    • constructivism
    • 上载
    • john
    • 内容
    创建者:
    zhangfeiye
    时间:
    2011-03-24
    暂无评分 | 已有18人评价
  • Learning with web-based interactive objects
    • effectiveness
    • based
    • student
    • 提示
    • interactive
    • 超链接
    • learning
    • 学习内容
    • pdf
    • perceptions
    • 需要
    • web
    • 上载
    • 内容

    Learning with web-based interactive objects 普通类

    In its efforts to continue the modernization of its curriculum, the Faculty of Dentistry at the University of Toronto has developed a series of web-based interactive learning applications. This article presents the production cycle of these new interactive learning objects and the preliminary study conducted to measure the students’ perception of the objects’ effectiveness for learning. Three applications are described in detail in this article, namely: Panoramic Radiography: Principles and Interpretation, Gross Human Anatomy 3D Atlas and Restorative Dentistry: Virtual and Interactive Cavity Preparation. Each of these applications introduces unique elements of interactivity with the learning content, specifically designed to address hard-to-grasp concepts in their respective dental disciplines. The results of a student survey conducted post-deployment suggest that the visual and interactive features embedded in the three applications have the potential to induce positive outcomes in mediating the students’ conceptualization of difficult theoretical notions.

    • effectiveness
    • based
    • student
    • 提示
    • interactive
    • 超链接
    • learning
    • 学习内容
    • pdf
    • perceptions
    • 需要
    • web
    • 上载
    • 内容
    创建者:
    duguo
    时间:
    2011-03-24
    暂无评分 | 已有18人评价
  • «
  • ‹
  • / 8666
  • ›
  • »
友情链接 关于我们 联系我们 快速入门 意见反馈
  • ios

  • android

前往补全情境信息,补全后推荐更准确~
去看看
不再提示

北京师范大学学习元知识社区由移动学习教育部-中国移动联合实验室开发和维护

© 2018 北京师范大学

备案编号: 123
顶部